My name is Liam Hendricks, a software developer generalist with nearly a decade of professional experience.
I like to consider myself a generalist because I have a variety of experiences and interests. Professionally, I do mostly backend web dev. My work has taken me to big companies and small companies alike, local and remote. Outside of work, I have spent years as a hobbyist game developer with aspirations to release a full featured game someday.
My current project is called Summoning. An open world action RPG with a retro art style created with open source tools like the Godot game engine, Blender, Gimp, Audacity and - of course - the Linux operating system. The project has over 20,000 lines of GDScript and C++! But, as a (mostly) solo dev, I have had to develop skills beyond just programming. I do my own 3D modeling, texturing, rigging and animating in Blender. My own sound creation and mixing in Audacity. The list goes on…
Here are some links…