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My AI post
Extended ramblings, criticisms and AI depression I have been thinking a lot recently about AI usage, and trying my best to articulate what the impact of this stuff could mean for the future of the software industry, my family, the planet. I want to approach this topic from the perspective...
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Devlog 2 - Indoor / outdoor living
Buildings, Terrain and Navigation - Hello everyone! Today I wanted to write a bit about my proof of concept for open world navigation using Godot 4. Navigation is one of the most complex systems in any open world game, and my decision to include buildings in the open world did...
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Devlog 1 - How Summoning does Armor Equipping
Armor Equpping in 3D - I’d like to share the techniques and strategies for how Summoning implemented armor equipping on our 3D characters. I thought this would be an interesting topic because it is so central to the idea of RPGs, and also there is not a lot of good...